The rocket rises a hundred meters, goes into a violent spin, and the crew lives just long enough to puke all over themselves.Now it stands up properly on the launchpad and doesn’t explode at all until you turn it on. You design a rocket, which falls over and explodes on the launchpad, killing all three of the brave Kerbanauts aboard.There are legends that some players have landed on other planets and then brought the Kerbals back again. Put a group of them on the other, smaller moon. I don’t even think I accomplished that much. I played the demo on Saturday, bought the game on Sunday, and the next thing I knew it was Friday and I was eyebrow-deep in orbital mechanics and rocket theory. Orbit the planet? Go to the moon? Throw a kerbanaut into the sun? Build a space-jet? Make a giant tower of fuel tanks and blow them up? Whatever. You’re given rocket parts, a space center, a solar system of planets and moons, and you’re left to find your own fun. Kerbal Space Program is kind of like a… Sim? Sim NASA? That’s as close as I can come to describing it using pigeonhole genre labels. We're not done with the game by any means, but it's matured to a point where we can safely say that hitting 1.0 is within sight.It’s been a long time since I found a game this instantly engrossing. "The decision to go into beta is a big step and there's no better way to say it than with an update the size of Beta Than Ever. "We've come a long way," said KSP lead developer, Felipe Falanghe. New Mk3 SpacePlane parts: Prolific modding community member, Christopher “Porkjet” Thuersam has overhauled and added to the popular collection of Mk3 parts that allow crafts to carry larger payloads. The new biomes have been placed all across the universe, giving players bigger incentive to explore every inch of the game. Fresh off the unprecedented success of their Rosetta mission, their cooperation adds even more detail to players who’d like to recreate their own ESA missions in the game.Ī Retooled Craft Editor: Build crafts better than ever before with advanced part sorting and construction gizmos that allow players to place, offset and rotate the different parts on your craft.Įxpanded Contracts: Brian “Arsonide” Provan, creator of the highly rated mod, “Fine Print,” has implemented and expanded his mod into the game, granting greater variety, depth and difficulty to the previously implemented contract system.īiomes Everywhere: KSP-TV host, Alyson “Tanuki Chau” Young created new biomes for the game, bringing them to over 100 areas from which Kerbals can collect, store and send science data. They have granted Squad use of their logo and imagery in Kerbal Space Program. In surprise move, Squad and the European Space Agency (ESA) have banded together to provide a special treat for players. Advanced piloting, science gathering and spacecraft repairs are just a few of the things Kerbal crews can do as they gain experience. Kerbals have gained specialized skills that players can improve by taking them on missions. Speaking of progression, the new Kerbal Experience system allows for the Kerbals, themselves, to progress as they never have before. Players will unlock new capabilities and bonuses as their career path progresses. It’s the first major step in the process of growing out of early access and into a fully launched game.īuilding upon a long term project that was introduced with the last update’s destructible facilities, players will now have the ability to start from the ground up with a basic space center and turn it into a sprawling compound in the new upgradable facilities feature. While still in active development for PC, Mac and Linux, KSP: Beta Than Ever marks a major milestone, as it is the game’s first beta release. Kerbal Space Program, the award-winning, indie space agency sim game from Squad, released its latest update, Beta Than Ever and it's available to download today through the KSP Store, Steam and other participating online retailers.
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